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6th June 2007
HumanEyes unveils Creative3D 1.5
Release Issued by HumanEyes:

HumanEyes Unveils Flash Proofing Feature with Latest Version of Creative3D 1.5

Jerusalem, Israel, 5 June 2007: HumanEyes Technologies, the leading 3D and lenticular software developer, unveils the latest version of its Creative3D software — Creative3D 1.5.

Creative3D Version 1.5 incorporates a Proof Preview for Creative3D which enables display proofs of lenticular and 3D designs to be viewed as Flash files. In Creative3D 1.5, a Proof Preview can now be accessed from the file menu in real time creating a Flash file that can be opened in a player or in a web browser – which can be sent to clients for proofing.

Creative3D 1.5 is available as a stand-alone product or as a simple upgrade package for designers who have already invested in Creative3D Version 1.0. Those with Creative3D Version 1.0 are also able to trial the new version for free prior to purchase.

HumanEyes Creative3D software allows designers to independently control the entire creative process of 3D and lenticular designs. Conversion of 3D content from 2D imagery and the creation of lenticular 2D animation effects (e.g. flips, movement, rotation and more) can now be accomplished quickly and professionally, with full control and superior quality. Creative3D users are able to review in real-time the behaviour of each frame of the project and thus apply needed changes accordingly.

Creative3D for the design community has been updated to include new capabilities and features designed to enhance user experiences. CreativePro 1.5 offers several new feature enhancements, including:

Improved flip capabilities that make the timeline even easier to use.
New Convergence Tool – Can be used with 3D pictures to change the focal point. “Fast, high quality proofing was the number one request we had from the market, so I’m very pleased to say we’ve delivered it in this next version of Creative3D,” says Duby Hodd, CEO, HumanEyes Technologies. “Designers and their clients can now quickly and easily see quality simulations of lenticular creations at any stage in the job cycle.”

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